Alpha Blending???
On the tutorial @ http://www.gamedev.net/reference/programming/graphics/article320.asp, on the alpha blending part, it shows a value called "alpha". I''m not sure how to get this, or even if its for 16 bit modes. I am very confused. HELP!!!
Alpha in most cases is just the amount of transparency of a pixel.... As for getting alpha, it depends on the API. But you could do it software-rendered (I think they do it in this example).. It''s usually there in 16-bit color..
--SR
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"To err is human... To really foul things up requires a computer.."
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--SR
----------------------------
"To err is human... To really foul things up requires a computer.."
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----------------------------"To err is human... To really foul things up requires a computer.."----------------------------
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