All Content
Blogs
Forums
News
Tutorials
Log In
Join
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
18
users logged in
Proud partner of GDC 2025
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to Graphics and GPU Programming
Advertisement
gamma correction on 16 bit mode
Graphics and GPU Programming
Programming
Started by
Blazter
March 10, 2000 09:27 PM
0
comments, last by
Blazter
25 years ago
Blazter
Author
122
March 10, 2000 09:27 PM
Is there any "fast" way to achieve gamma correction on a 16 bit mode
Cancel
Save
Antz
145
March 11, 2000 05:52 AM
I beleive you can change the gamma through the interface IDirectDrawGammaControl, but only if your graphic card supports this. Otherwise you will have to write a routine to do this manually.
--Antz
Quanta
http://quanta.virtualave.net
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
C++ game implementation
For Beginners
click and drag sprite
For Beginners
Support for template functions is now implemented in 2.38.0 WIP
AngelCode
How to calculate distance map
Artificial Intelligence
Navier-Stokes fluid dynamics
Math and Physics
asBEHAVE_CONSTRUCT with custom POD string type requires 'const'
AngelCode
Advertisement
Recommended Tutorials
MAME emulator disease: memset()
General and Gameplay Programming
Dynamic Narrative in The Hit
Game Design and Theory
GDC 2013: Interview with Beau Blyth
Interviews
Procedural Generation of Puzzle Game Levels
General and Gameplay Programming
Bigger Than Big: The Game Audio Explosion
Music and Sound FX
Advertisement
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2025 GameDev.net, LLC
Back to Top