LostLogic Book - RPGQuest Server
Hey hey hey. Question for anyone that has read LostLogic''s MP book. In the server application for RGPQuest, I see that in-game messages are sent through this class:
class PacketMessage : public PacketGeneric
{
public:
char szMessage[64];
};
This can''t handle more then 64 charactors of text in a message, right??? Or am I missing something big here? Anyone know of a way to support longer messages?? Is it possible to set this up somehow to send chat messages that are as long as the player wants?
Thanks,
Kevin
You can set the packet size to anything you want. Most MMORPGs out have a set limit and I suggest you follow the same method; otherwise, players may cut and paste megabytes of information that will tank your chat server.
LostLogic
www.lostlogic.com
Author, Multiplayer Game Programming
LostLogic
www.lostlogic.com
Author, Multiplayer Game Programming
LostLogicwww.GamerOutfit.comXBox 360 Community Games Reviews and NewsExisled - 2D/3D Shooter for XBox 360
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