ok i think i outlined a solution but i will need to test it cause its out there. no interations.
the idea is draw a line from the ship to the target call it R. now draw the targets velocity vector. mark the angle between the velocity vector "a".
now draw the missle vector as yet unknown but intercepts the target vector at some point. mark the angle between the missle vector and the R vector "b"
now note that sin "a" sin "b"----- = ----------misslespeed targetspeed
thats according to the law of sines. all known cept for sin "b"
easy enough to solve for. then once you have it you do the rotation and your done. noting this all happens in a plane regardless of where its at in space.
but the math will be messy and i want to test it myself.
edit: got the files now they are fine. bad download.
[edited by - declspec on May 7, 2002 7:29:53 AM]