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Starting graphics and DirectX

Started by March 04, 2000 11:50 AM
2 comments, last by dannyxyz22 24 years, 6 months ago
Firstly, I would like to know what do I need to start the directX draw in my programs... Which #include must I use? I use MS Visual Studio C++ 6.0 and I have know that I must put some files in the settings of the programs... Could someone give me the source to simply display a graphic file or part of it? Besides, I would like to know what is HWND and what library it uses. Thanks for everything... (Oh, I''ve download the light version of DirectX SDK, and I think the files are alredy in C++, is it true, or did I really had to download the SDK?
although you have the right sdk it won''t serve you much as a beginner, because there are no samples in it.
download the big one or even better, buy a book that contains the SDK and even teaches you how to use it!

HWND is a handle to a window in a WIN32 system, it is defined in "windows.h" and contained in the standard win32 library (dunno)
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Forget about programming DirectX apps, and just learn how to program in general. No offence, but I don''t think it would be wise for you to try DirectX without knowing Win32.
William Reiach - Human Extrodinaire

Marlene and Me


i learned programming dx and windows at the same time.
it''s really not the easiest way, but it can be done.
just get some good reference material and a lot of motivation

ridcully

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