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Creating a map editor, help!

Started by March 04, 2000 10:46 AM
0 comments, last by casper 24 years, 8 months ago
I need to create a map editor that will allow players to change what they want displayed on their game maps at any point in the game. What I want to do is create the interface(GUI) using Visual C++ and write the code in C using traditional windows programming. The problem I''m having is that I''m not familiar with how to program in Visual C++, but I think it''s easy enough to use to create the editor interface. Is it possible to incorporate the GUI code into my C code which has the standard WinMain and WinProc? Am I wasting my time here by trying to use both languages or should I just stick to one of them?
...for over a thousand years the Jedi Knights have been the guardians of peace and justice..before the dark times..before the EmpireCasper..
If your using MFC then you can''t have your own WinMain since MFC already provides one for you. If you *dont* want to use MFC, but simply want to use VC++''s GUI editors, than just use them to create a resource file. (of course, you need to understand how to use resource files if you don''t already -- A good book that covers that is Programming Windows 95 by Charles Petzold)

--TheGoop

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