paletted texture
Hi,
I try to use paletted textures with the nvidia extension function
glColorTableEXT. My problem is that when I specify the palette size > 256, lets say 4096 or 65536, it don''t work anymore. but if the palette size is 1, 4, 8... to 256 it works fine. does anyone know if it is possible with a geforce3 or 4 to use palettes > 8 bits? If yes, how?
thanx in advance
SerialIn
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