Texture Memory
Since OpenGL is supported on many cards (including non-consumer ones) it doesn''t expose the notion of memory types or usage.
Helpful links:
How To Ask Questions The Smart Way | Google can help with your question | Search MSDN for help with standard C or Windows functions
Helpful links:
How To Ask Questions The Smart Way | Google can help with your question | Search MSDN for help with standard C or Windows functions
April 14, 2002 12:43 PM
Look up texture proxies and priorities in gl. These dont give you exact control/info but can give some feedback and input to texture storage.
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