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Stencil Buffer/Console

Started by April 03, 2002 06:55 PM
3 comments, last by Narkster 22 years, 10 months ago
Is using a stencil buffer overkill for a "Quake" console effect? Thanx, Nark
--------------------------Budha walks up to a hotdog vender and says:"Make me one with everything."L8R
In a word: yes

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"When I have a problem on an Nvidia, I assume that it is my fault. With anyone else''s drivers, I assume it is their fault" - John Carmack
-----------------------"When I have a problem on an Nvidia, I assume that it is my fault. With anyone else's drivers, I assume it is their fault" - John Carmack
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lol, thought so...

So what is the stencil buffer used for besides reflections...?

-Nark
--------------------------Budha walks up to a hotdog vender and says:"Make me one with everything."L8R
Most commonly, shadows. I've heard of people using it for overlays. This paper suggests some other uses.
Using it for overlays would be overkill

It can be used for a variety of things, most commonly though shadows and reflections. Portal surfaces are another good use of it, to limit where on screen the destination view is drawn.

-----------------------
"When I have a problem on an Nvidia, I assume that it is my fault. With anyone else''s drivers, I assume it is their fault" - John Carmack
-----------------------"When I have a problem on an Nvidia, I assume that it is my fault. With anyone else's drivers, I assume it is their fault" - John Carmack

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