Need some advice.. Starting out.
To start with, I would love to make a game. I have done some work with Darkbasic, and A5.
I just went to barns and noble to pick up a book on game programming, ended up buying a book on 3D Modeling. While
I was there, I decided to go with Darkbasic as my language of choice, because I dont know C, C++. I do know very little VB, and a little more VB.NET. I guess I'm facing the same problem as alot of beginners. I want to jump right in! Well this seems to never be the case. That's one reason why I choose A5. Because I didnt have to learn alot before I could start creating complex levels. Not only that but I tend to give up after awhile. I get bored to easily. If I'm not alway's doing something new, to convince myself that I "can" do this, it gets boring and I loose interest. But I always find myself right back, a few months later. Ok, enough sob story eh?
What I'm after is some advice.
Are there any books that I can buy that will allow me
to "jump right in" with out boring the hell outta me
with history, so forth? I've been through all that, too
many times. I want to work my way through the creation
of a game. (3D)
I like VB.NET and there seems to be no books on game
programming with it, so how hard is it to learn C++?
Will C++ .NET work with current C++ books?
One last thing before this becomes a novel. What are
your opinions on, Darkbasic and 3D GameStudio A5?
Are there any chance's in making a REAL 3D game with
them? I mean something simular to today's standards?
And finaly
What Good (Possibly free or cheap) 3D engines are there?
I just spend my last $50 bucks on: Modeling a Charator in
3D Studio Max... And I dont think I like it. I suck at modeling.
K, enough.
Thanks for your time,
Jester
12/32/84
Edited by - J e s t e r on March 21, 2002 11:01:10 PM
12/32/84
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