Space flying math
Please help me finding something about flying in the space by a path defined by number of 3d points. Or something about space flying physics? "Elite" modifications?
thanks.
strgazer@quake.ru
Create a curve going smoothly through a number 3D points : you want a Catmull-Rom spline, or, for more control, a beta-spline.
Space-flying physics : That would be point-mass mechanics at the basic level.
Space-flying physics : That would be point-mass mechanics at the basic level.
"Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it." — Brian W. Kernighan
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