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Pathfinding???

Started by March 05, 2002 07:24 AM
0 comments, last by brewknowc 22 years, 8 months ago
Hi, I am trying to design a pathfinding algorithm for my square-tile rpg. After reading the TOTWGPGs book i understand a few of the concepts, but there wasn''t much implementation of it in the book. I also read some of the articles on this site, but they seem way over my head. I just want the player/enemies to be able to go around objects, nothing too fancy. If anyone could just list a few steps I need to get started, that would be great. Thanks
- Free Your Mind -
Do a search on the net for ''A*''. There should be lots of beginner to advanced stuff.

,Jay

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