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I'm a newb-HELP!!!

Started by March 03, 2002 10:35 PM
16 comments, last by SweetTooth 22 years, 7 months ago
Ok, i am a total newbie at this. I have never programed anything EVER. I think this is really interesting and i would like to learn how. I realize though, that i would have to start with games like pong or tic-tac-toe. I know that it would be hard work. Could someone please tell me HOW to make a game?? I''ve read some of the guides. They only say what path you should take. They do not tell me how to make a game. Is there something i can find to make a game or what? I REALLY DON"T KNOW ANYTHING ABOUT THIS. Will someone be my personal tutor(like over AIM) i have the persistants to do this i just need a chance please tell me what to do!!! THNAK YOU
--your mom
Since I''m in a bad mood and I''ve seen others flame beginners for asking these kind of questions...why don''t you *$)#( off!

In other dreadful news, why don''t you CHECK the FOR BEGINNERS LINK AT THE TOP OF THE PAGE.

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Your question is kinda like this:

How can I put a bed on the 2nd floor of a building, if the building does not exist?

Learn the basics. Such as, the programming language itself.
quote: Original post by SweetTooth
Ok, i am a total newbie at this. I have never programed anything EVER. I think this is really interesting and i would like to learn how. I realize though, that i would have to start with games like pong or tic-tac-toe. I know that it would be hard work.

It's a ton of hard work. Get ready to spend a good five hours a day coding (at least) in order to get a good rhythm going.
quote: Could someone please tell me HOW to make a game?? I've read some of the guides. They only say what path you should take. They do not tell me how to make a game. Is there something i can find to make a game or what?

There are plenty of resources here, you just have to have the drive to read them. Start at the very bottom and learn how to make a "Hello World" app first, and work your way up. Nothing will discurage you more than biting off more that you can chew. (except for some people posting rude things, just ignore them)
quote: I REALLY DON"T KNOW ANYTHING ABOUT THIS.
Another piece of advice is to learn HTML ettiquette. All caps makes it look like you're shouting. It's considered rude, escpecially when you're asking for help.
quote: Will someone be my personal tutor(like over AIM) i have the persistants to do this i just need a chance please tell me what to do!!!
Programming takes a lot of time to learn, let alone do. Game programming is the most difficult to learn and apply. Most people won't have the time to give you the amount of help you need. My final advice is to just start learning the basics, even things you think you know about computers, and go up in little steps. The stronger you build your base, the more you can build on top of it.

''You shall be as Gods!'' Xenogears
''You handle the salads until you get killed!'' Space Ghost C2C

Edited by - DeltaI on March 4, 2002 2:58:35 PM
''You shall be as Gods!'' Xenogears''You handle the salads until you get killed!'' Space Ghost C2C
What you all said was true, but what helped me the most was to learn something simple first, like TI-83 Basic, then work up to a computer language. After you understand how a game works in a calculator, you will have a better understanding up how a computer game works. But if you want to skip that, get a good beginners book to learn a language, then after you''ve gotten good at that, make a simple text based game (like the one I''m making, e-mail me for details )

It takes alot of hard work, but once you get the hang of it, it becomes a good hobby, and if you''re good at it, it will probably make a good job later on (which I''m working towards.)
HibikiWheres the any key?www.geocities.com/dragongames123/home.html
find your elementat mutedfaith.com.<º>
I would advise that you not learn TI-83 BASIC. It''s such a pain in the @$$ to input text on anything below a TI-90 that I''d rather spend the money on a bed of nails and throw myself onto it again and again...if you must learn BASIC, there''s a good little basic program called GWBASIC that should turn up on a Google search. Otherwise, you can use QBASIC, which comes with most (if not all) versions of windows/dos.

---------------------------------
"It''s groin-grabbingly transcendent!" - Mr. Gamble, my teacher, speaking of his C++ AP class
-----------------------------------"Is the size of project directly proportional to the amount of stupidity to be demonstrated?" -SabreMan
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I kinda doubt someone will tutor you up from the beginning, or even later. (Sorry, no I won''t either) But if you have specific questions, IE: Why does cout >> "lalal"; not work, you can ask them here. (because it should be <<) If you really have no clue, even really about what a programming language is, I''d reccommend taking a class or two in it. In the beginning, you''ll need a teacher who can answer all 1000000 of your questions! (I mean like an IRL teacher, not one on the internet.) Don''t let these hooligans here who like to jump on newbies scare ya, their ego''s just need the little boost they get from bashing newbs! =D

-=Lohrno
quote: Original post by OOProgrammer
...you can use QBASIC, which comes with most (if not all) versions of windows/dos.


Didn''t they stop that around Windows 98? I remember (on my old comp) looking through my Win98 CD for QBasic (and UnDelete). I found neither.

There''s no QBasic on my other 2 Win98 CD''s, nor is there any on my parents WinME CD, nor my brother''s/my WinXP CDs...



"I''ve learned something today: It doesn''t matter if you''re white, or if you''re black...the only color that REALLY matters is green"
-Peter Griffin
"I've learned something today: It doesn't matter if you're white, or if you're black...the only color that really matters is green"-Peter Griffin
SweetTooth,

Disregard the first person to answer, he''s just a newbie that wanted to do the same thing that people do to him.

To be a game developer, get ready to spend a long time learning things. Here''s a list of what I did:

1) Read a book on C++. May I suggest "Teach Yourself C++ In 21 Days"? Even though it really doesn''t take 21 days, it''s a good book. Read this about 2 or three times. You''re going to have to make a lot of "boring DOS Applications" but it does build your base in programming. This took me about a year and a half.

2) Learn an API. I suggest SDL for Beginning because it is the easiest. It has everything like Graphics, Input, Sound, and Networking.

Some Tips:

1) Study your C++ book like it is the (Bible, Torah, Qu''ran). (sorry if I offend anyone that is religious.)

2) DO NOT! And I repeat, DO NOT try to learn an API before C++. Don''t even touch DirectX, OpenGL, or even SDL before having a strong base in C++. I did this and I went nowhere and had to relearn C++.

I hope you''re ready to spend a lot of time because I''m always excited to see new people with motivation.

--SuperRoy

-roy

//#define IRONY -1
Sup guys?
Ok. I suggest that you should read everything on this page: "http://www.howstuffworks.com/c.html". Read this. And read it carefully and take your time. Maybe even read it twice. He explaines the C language really good. Sure you won't be able to code a full program after you've read everything there BUT, you will sure understand alot in C/C++.

And when you've done that you can search on google for C++ tutorials. There's plenty of good tutorials on the internet. Just take your time to surf around.


Note. This is just a budget solution. I think that buying a book would be the best solution. Though it wouldn't hurt to read "howstuffworks" anyway.


Good Luck
/Ulf Hyltmark

Edited by - moname on March 6, 2002 6:33:10 AM

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