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OpenGL Blending problem

Started by February 28, 2002 12:51 PM
0 comments, last by Terr 22 years, 9 months ago
After toying around with Win32 applications I decided to follow NeHe''s OpenGL tutorial. Tutorial 8 covers blending. It works well on a cube with two exceptions: one of the sides isn''t blended and some of the sides seem to be ''one sides''. Could this have something to do with the order the glVertex3fs / gl TextCoord2f are? "Control the media, control the mind"
"Control the media, control the mind"
Solved it, I forgot glDisable(GL_DEPTH_TEST);
"Control the media, control the mind"

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