Fantastic article about the psych. of game balancing
Dave Mark - President and Lead Designer of Intrinsic Algorithm LLC
Professional consultant on game AI, mathematical modeling, simulation modeling
Co-founder and 10 year advisor of the GDC AI Summit
Author of the book, Behavioral Mathematics for Game AI
Blogs I write:
IA News - What's happening at IA | IA on AI - AI news and notes | Post-Play'em - Observations on AI of games I play
"Reducing the world to mathematical equations!"
http://www.gamasutra.com/features/20020204/hopson_01.htm
Nice to see John posting another article - they''re always a good read. Might comment more once I''ve read it.
[ MSVC Fixes | STL | SDL | Game AI | Sockets | C++ Faq Lite | Boost ]
quote: Original post by Kylotan
HTML
Bite me.
Dave Mark
Intrinsic Algorithm Development
"Reducing the world to mathematical equations!"
Dave Mark - President and Lead Designer of Intrinsic Algorithm LLC
Professional consultant on game AI, mathematical modeling, simulation modeling
Co-founder and 10 year advisor of the GDC AI Summit
Author of the book, Behavioral Mathematics for Game AI
Blogs I write:
IA News - What's happening at IA | IA on AI - AI news and notes | Post-Play'em - Observations on AI of games I play
"Reducing the world to mathematical equations!"
... oh and I posted in the wrong thread!
Edited by - zaptrudr on February 28, 2002 1:37:01 AM
a href="http://www.gamasutra.com/features/20020204/hopson_01.htm"
This line has to be surrounded by a less than sign (shift+,) on the left and a greater than sign (shift+.) on the right. What ever text comes after this will link to the site defined in the tag. To stope end you type:
/a
Again this needs to be surrounded by the less than sign and greater than sign. I can''t type it or it will disappear (because it will be an HTML tag) Well, hope you understand. This has been my mini HTML lesson for today.
< is <
> is >
& is &
Chris ''coldacid'' Charabaruk <ccharabaruk@meldstar.com> <http://www.meldstar.com/~ccharabaruk/>
Meldstar Studios <http://www.meldstar.com/> - Creation, cubed.
This message double ROT-13 encrypted for additional security.
quote: Original post by InnocuousFox
Bite me.
Hey, there was no offence intended. I thought everyone on these places knew HTML these days. Either way, scout958 posted the details.
[ MSVC Fixes | STL | SDL | Game AI | Sockets | C++ Faq Lite | Boost ]
Dave Mark
Intrinsic Algorithm Development
"Reducing the world to mathematical equations!"
Dave Mark - President and Lead Designer of Intrinsic Algorithm LLC
Professional consultant on game AI, mathematical modeling, simulation modeling
Co-founder and 10 year advisor of the GDC AI Summit
Author of the book, Behavioral Mathematics for Game AI
Blogs I write:
IA News - What's happening at IA | IA on AI - AI news and notes | Post-Play'em - Observations on AI of games I play
"Reducing the world to mathematical equations!"
...the article in this case is all very true, but also pretty damn obvious if you think about it. It boils down to, "players do what they believe will benefit them the most". It just happens to go a bit deeper into the details than perhaps a lot of people tend to.
[ MSVC Fixes | STL | SDL | Game AI | Sockets | C++ Faq Lite | Boost ]
THAT is what Intrinsic Algorithm is all about...
Dave Mark
Intrinsic Algorithm Development
"Reducing the world to mathematical equations!"
Dave Mark - President and Lead Designer of Intrinsic Algorithm LLC
Professional consultant on game AI, mathematical modeling, simulation modeling
Co-founder and 10 year advisor of the GDC AI Summit
Author of the book, Behavioral Mathematics for Game AI
Blogs I write:
IA News - What's happening at IA | IA on AI - AI news and notes | Post-Play'em - Observations on AI of games I play
"Reducing the world to mathematical equations!"