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Looking for resources

Started by February 26, 2002 12:50 PM
0 comments, last by WiseguyNH 22 years, 8 months ago
Hi all. I''m new to the game development arena and I have bought quite a few books on developing 3D games. I also have Poser - for character creation and 3DStudio Max for everything else. My problem that I''m finding is all the books on 3D games using DirectX talk about reading in X files and they also talk about (basically breeze over) that they have created their chracters and landscapes in 3DS Max (or whatever) and I also have books on Poser and 3Ds Max.. but I can''t find anywhere how to get the Poser/3DS Max files to X files with the JPG files. Is there books or references that talks specifically about creating environments/characters for games and shows how the images are taken down to the level that Direct3D uses-- X files. Thanks for any info if you can provide any.
MicroSoft provide a 3DS to X converter with the DirectX SDK.

,Jay

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