How do I? page flipping
I want to load a bitmap to the back_buffer and flip it to the primary.
How do I?
David Smithwww.geocities.com/gamespp5004-"If you can't dream it; it can't be done"-David Smith
it sounds like you want to use directX, where back buffering and flipping are built into a direct draw primary surface which has DDSCAPS_COMPLEX and DDSCAPS_FLIP capabilities. there is an article on gamedev which will guide you through this, but i haven''t got the URL, however the same article is at
http://www.geocities.com/SiliconValley/Bay/2535/ddrawtut.html
(the author''s site i guess.)
if you want to avoid direct x, or are programming in a window (complex direct x objects can only exist in full screen mode) you will have to create an HDC, blit onto this and then blit this onto the window''s HDC.
http://www.geocities.com/SiliconValley/Bay/2535/ddrawtut.html
(the author''s site i guess.)
if you want to avoid direct x, or are programming in a window (complex direct x objects can only exist in full screen mode) you will have to create an HDC, blit onto this and then blit this onto the window''s HDC.
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