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Tutorial 32

Started by February 20, 2002 11:18 AM
5 comments, last by amcsweeny 23 years ago
Hi all: I am having a problem using the code from Tutorial 32. I made a new model in Milkshape with textures and when trying to use the model the textures do not load. I made sure to make them .BMP format. Upon investigation of the example file "Model.ms3d" I noticed that the Filename for the texture is stored as "data/Wood.bmp". Whats up with all this?? Another thing: does the model need to have a skeleton in order for the textures to load. Thanks, Andrew
Bump.. Listen assholes I need some help here...
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I know, but since you called me an asshole I''m not going to tell you.
You ask for help and then expect it to be immediate? figure it out yourself
for real...
no way in hell you''re getting any help now.
if you would''ve just "bumped" and left the last part off,
you probably would''ve got a better response

-eldee
;another space monkey;
[ Forced Evolution Studios ]

Vash says: eat more donuts, play more games!

-eldee;another space monkey;[ Forced Evolution Studios ]
GO look up your hole u might find the answer!
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OK, I''ll play nice ;¬)

Its a known problem and is to do with newer versions of milkshape using relative paths, but the code not doing.

Its already well documented on these forums, and most likely at rsn.gamedev.net too.

Asshole.

;¬)

Dan
[size="1"]

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