3D Texturing
Hi,
Ok, so Im starting to get into 3D game programming (using
OpenGL), and I figure I start with creating tD model that
I will be using in my game.
I managed to create a decent looking model, but come texturing,
I''m stuck. Im trying to create a spaceship (or a futuristic
vehicle) and I''ve gone to this site: http://ghoul.flipcode.com
for inspiration. This guy can really create nice looking
models/textures. Basically I''m trying to create a space
ship using his tutorial, and I''ve tried to use his technique,
but it just doesn''t look as good (or right).
Is there an technique used to creating such textures? You know,
the ones that look really nice on low-polygon 3D models?
BTW, Im using Blender and The Gimp.
Bye!
--
Gautam N. Lad
http://www.cubicdesign.com
--Gautam N. Ladhttp://www.cubicdesign.com
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