Problems with REBEL keys!
When I am using the keyboard in my game, sometimes, each key whose code is higher than 128 stops working. If it was pressed it remains pressed (In the keyboardBuffer[256] that I pass to GetDeviceState, of course). If it was released, it remains released even if I press the key.
Does anybody have an idea on what''s the origin of this UGLY problem?
Someone had or have the same problem?
Thanks in advance!
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