Recording User Input
Im trying to make a start screen for my 2d arcade game that shows the game playing in the background. Does any body know of a way to record a demo of the game playing and then play that back as the start up screen? By this I mean, I play a game and all of my input is recorded to a file. Then I make it so the game reads the file and recreates the moves that I made if the game state is set to startup. If anybody reading this has done something similar a push in the right direction would be appreciated.
Edited by - mbarela on 2/8/00 8:03:53 PM
Mike BarelaMikeB@yaya.com
This is exactly what was done in Quake. And since the source is released now you might wan''t to take a look at it.
It''s available right here on GameDev.net
It''s available right here on GameDev.net
Thanks. I actually have the source for quake, but it hadn''t occured to me that a 3D game might be helpfull for my 2D game. I''ll give it a look.
Mike BarelaMikeB@yaya.com
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