Interlaced Display
Some time ago a read a tutorial (over what I can''t exactly remember) that mentioned interlacing the display. Basically in a 3D game when the frame rate droped too low it would start drawing only every other line and fill in the rest on the next frame - this way you could kinda cheat and bring the frame rate back up without really degrading the image that much
My question is - has anyone done this and how did it turn out?
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