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Steps to Creating a FPS

Started by January 15, 2002 05:09 PM
4 comments, last by desertfoxer 22 years, 11 months ago
What are the steps I should take when creating a pc game? For example do I brain storm an idea then write a story etc... Desert Fox, Ian Cheshire "Don''''t fight a battle if you don''''t gain anything by winning" -Erwin Rommel
Desert Fox,Ian Cheshire"Don''t fight a battle if you don''t gain anything by winning" -Erwin Rommel
Hm, are you interested in actually doing it, or do you just want to know the processes involved?
If you want to do it: can you program? can you create decent artwork? can you write a story and create characters?
That''s info I''d need before even attempting to answer your question.
Anyway, you might wanna check out the "for beginners" link under "resources". Good luck!
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I am interested in actually creating a PC game and I was wondering what the best way to approach it was. I would like a list of the steps involved or something like that.


Desert Fox,
Ian Cheshire

"Don''''t fight a battle if you don''''t gain anything by winning" -Erwin Rommel
Desert Fox,Ian Cheshire"Don''t fight a battle if you don''t gain anything by winning" -Erwin Rommel
I''d say something like this.
1:decide what you want to do.
2:write a design doc.
3:Decide what technolgy you want to use.
4ut a team together.
5:Get a programmer and an 3d artist first to test out ideas.
6:Start project say goodbye to your personnel life.
7:Try to get it published and then retire(you wish).
or do you mean what skills do you need.
well coding C++,3D modelling,Script writting,Mapping skills would be a start.
or you could have a couple of million lying around and hire people to do it.
1. think up a theme
2. learn some artwork skills (photoshop or any other graphics prog)
3. learn some 3d modeling skills if you want it 3d (3dsmax)
4. learn basic, c, or c++... to accually make the game.
5. make a website.
6. promote.
War is how Americans learn geography.
S T A R T H E R E !

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Thanks to Kylotan for the idea!

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