Help on making seamless tiles...
hey all,
Is there anyone out there who has any hints or tips they can give me about creating tiles for a game that are slanted
and having the sides matched up correctly, there is a black section of triangle on each side of the tile. Any Tips would be greatfully accepted.
Thanks for Listening
Edited by - kicker on 2/3/00 6:14:32 PM
A Tip: To make tiles more seemless, cut and past a bunch of them together, then blur or soften them in a paint program like Adobe Photoshop or Paintshop pro. Then cut out your tile and it should be seemless.
hey Darrell,
Thanks alot, I never thought about that, I''ve been doing 3d graphics for a while, and have just recently dwelved into the gaming world, thanks for the tip.
Kicker
Thanks alot, I never thought about that, I''ve been doing 3d graphics for a while, and have just recently dwelved into the gaming world, thanks for the tip.
Kicker
Another method...
If your tiles are square / rectangular...
In Photoshop go to Filters->Other->Offset
Then set the horizontal and vertical offsets to half of the tiles width and height. The click on "Wrap-Around" - now you should have the tile as it will appear next to 3 others of the same type. Using the smudge or copy tool (or yes..blur - although this will leave a blurry spot - hence the name) you can get rid of the seams - then set the offset again (or set it to negative - either way) and you should get you original tile without the seams..
Hope that made any sense?
Of course this wont work with angled tiles - (maybe you can rotate / skew it afterwards...) but its a tip to keep in mind..
Cheers,
JKaneBaggett
Edited by - KaneTHP on 2/8/00 2:00:15 PM
If your tiles are square / rectangular...
In Photoshop go to Filters->Other->Offset
Then set the horizontal and vertical offsets to half of the tiles width and height. The click on "Wrap-Around" - now you should have the tile as it will appear next to 3 others of the same type. Using the smudge or copy tool (or yes..blur - although this will leave a blurry spot - hence the name) you can get rid of the seams - then set the offset again (or set it to negative - either way) and you should get you original tile without the seams..
Hope that made any sense?
Of course this wont work with angled tiles - (maybe you can rotate / skew it afterwards...) but its a tip to keep in mind..
Cheers,
JKaneBaggett
Edited by - KaneTHP on 2/8/00 2:00:15 PM
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement