Graphics Engines
Just a short one,
In 3D games, when you are prompted to select a certain hardware/software device such as
Glide
Direct3d
Software
etc...
etc...
i am assumming that seperate modules, or Dll''s have been implemented with each choice ie. a lot of code!.
Am i true in assuming this? or does one big implemtation cater for all the specific interfaces in serveral big classes for example?
Thanks in Advance
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