best OpenGL/3d/game programming book
Hey im currently reading a C++ book (C++ how to program by deitel and deitel ) and when i finish i wanna learn Opengl. i was wondering what the best book is for opengl/3d/game programming. im only 15 so it would have to be at my reading level
Hi!
Ive read parts of deitel and deitel too and i got a book im reading that is excellent. Its called OPENGL game programming and it cover all what u need to make a basic 3D game engine with openGL. I think everybody here will tell you the same thing:-)
Even if i wanted to tell you about another book i couldnt because i dont know any other book on game programming AND opengl.
Kiroke
Ive read parts of deitel and deitel too and i got a book im reading that is excellent. Its called OPENGL game programming and it cover all what u need to make a basic 3D game engine with openGL. I think everybody here will tell you the same thing:-)
Even if i wanted to tell you about another book i couldnt because i dont know any other book on game programming AND opengl.
Kiroke
Kirokewww.geocities.com/kiroke2
Yep, it''s one of the best I have.
Alex Broadwin
A-Tronic Software & Design
-----
"if you fail in life, you were destined to fail. If you suceed in life, call me."
"The answer is out there."
"Please help, I''m using Windows!"
Alex Broadwin
A-Tronic Software & Design
-----
"if you fail in life, you were destined to fail. If you suceed in life, call me."
"The answer is out there."
"Please help, I''m using Windows!"
Alex BroadwinA-Tronic Software & Design-----"if you fail in life, you were destined to fail. If you suceed in life, call me.""The answer is out there.""Please help, I'm using Windows!"
''3d game engine design'' from david h eberly
it''s very very good book, but i must
admit it''s not for beginners.
if you''re interesting check www.magic-software.com
for more information.
it''s very very good book, but i must
admit it''s not for beginners.
if you''re interesting check www.magic-software.com
for more information.
Hi,
Im 16 and ive known OpenGL for about 2 years now. Forget OpenGL for now, you WILL have trouble with it straight from C++, but don''t fret, learn Win32 first which is what you''ll need to understand OpenGL. This will leave you free to develop windows software including games. Most OpenGL books assume Win32 and C++ background knowledge, so if you get that under your belt, you will know the basis of games programming, and it''ll be an easier step up to opengl.
Check out my site http://www.icStatic.com/ if you want any help, use the contact form to email me, and i''ll get back to you.
Good luck,
Ian
Im 16 and ive known OpenGL for about 2 years now. Forget OpenGL for now, you WILL have trouble with it straight from C++, but don''t fret, learn Win32 first which is what you''ll need to understand OpenGL. This will leave you free to develop windows software including games. Most OpenGL books assume Win32 and C++ background knowledge, so if you get that under your belt, you will know the basis of games programming, and it''ll be an easier step up to opengl.
Check out my site http://www.icStatic.com/ if you want any help, use the contact form to email me, and i''ll get back to you.
Good luck,
Ian
You do NOT need to know any win32 to learn openGL. OpenGL is a cross platform libary and has noting to do with WIN32. I have been programing in C++ for about 7 years and uesing opengl for about 4 years and till the last year I did not know any win33 ( I ues Solaris and Linux). It would not hurt to learn the WIN32 API if you are going to work in Windows but you do not need to know it to learn opengl.
The OpenGL Superbible is a good one.
If at first you don't succeed, redefine success.
I myself am reading the OpenGL Game programming book too, excelent stuff for beginners to OpenGL.. covers just what you need to know to get you going on your game coding. I'm about half way through the book and it explains everything very well. However, i would have liked to see more examples of code.. there wernt enough for my liking. But thats just me, maybe others like the in depth look.
i'm 16 too and i'm learning OpenGL along with many other languages. I say go for it if you want! i did
Edited by - oo22 on January 7, 2002 2:15:40 PM
i'm 16 too and i'm learning OpenGL along with many other languages. I say go for it if you want! i did
Edited by - oo22 on January 7, 2002 2:15:40 PM
My personal experience is that the OpenGL Superbible is a very nice one to have at hand when studying NeHe''s tutors. Things that aren''t explained or just aren''t very clear from NeHe''s tutors can be found very clearly described and illustrated. I doubt however if it''s a good book to learn programming OpenGL from on it''s own....
Newbie programmers think programming is hard.Amature programmers think programming is easy.Professional programmers know programming is hard.
I recommend "OpenGL Game Programming" greatly! It''s the only book I have ever seen that succeeds in combining explainations of Win32, OpenGL, DirectSound/DirectInput, and game/engine stucture in one book. Get it. And as for needing to know Win32 for OpenGL programming, don''t you believe it. You can use GLUT or a variety of other OS windowing types. Don''t let someone else''s choices hold you back. I learned OpenGL long before Win32.
Alex Broadwin
A-Tronic Software & Design
-----
"if you fail in life, you were destined to fail. If you suceed in life, call me."
"The answer is out there."
"Please help, I''m using Windows!"
Alex Broadwin
A-Tronic Software & Design
-----
"if you fail in life, you were destined to fail. If you suceed in life, call me."
"The answer is out there."
"Please help, I''m using Windows!"
Alex BroadwinA-Tronic Software & Design-----"if you fail in life, you were destined to fail. If you suceed in life, call me.""The answer is out there.""Please help, I'm using Windows!"
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