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How do I control the height of Fire?

Started by February 01, 2000 06:52 PM
2 comments, last by Cloxs 25 years, 1 month ago
A couple of days ago, I read an article (which you can find here: gamedev.net/reference/programming/graphics/article812.asp After reading the article, I went out and wrote a program that created some fire. I fiddled around with it for hours, but could never seem to make the fire go higher than an inch or two. Is it even possiple to control the heigh of the fire? Thanks in advance!
I can''t seem to access taht file.. .but then again, my inet connection is fritzy. Anyway, usually, fire effects use some kind of falloff variable to control how fast they fade to the background. Wish I could be more specific, but thats probably what you are looking for.
*oof*
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Yeah, it''s smoothing, and I expect it to kind of dissipate, but it''s going so much faster than it should. I was just wondering if there was a trick to make it higher ;-)
Not sure if any of them would work, but here are some idea off the top of my head:
Did you try increasing the area over which the smoothing is calculated? Or maybe adding an offset to the calculated value (or multiplying by a constant)? Increasing the seed area or density?

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