Destination alpha test
I have after a few passes a screen consisting of shades of gray. Each pixel has an rgba color of k, k, k, k. Now, I want to draw on the screen another texture, but only on the parts of the screen of color (1, 1, 1, 1), and not on the rest. Is there any way to do this in (preferably unextended) openGL?
Thanks
Try alpha test.
I''ve a little program on my site for using alpha test.
========================
Leyder Dylan
http://ibelgique.ifrance.com/Slug-Production/
I''ve a little program on my site for using alpha test.
========================
Leyder Dylan
http://ibelgique.ifrance.com/Slug-Production/
========================Leyder Dylan (dylan.leyder@slug-production.be.tf http://users.skynet.be/fa550206/Slug-Production/Index.htm/
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement