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Game Audio Explained: New free 40-page guide to game sound creation

Started by January 31, 2025 12:03 PM
0 comments, last by aandersen 2 days, 2 hours ago

What is game audio and how is it made? I've just published a huge guide on exactly that at https://www.asoundeffect.com/gameaudioexplained/ - written and reviewed by Chris Bolte, Bonnie Bogovich, Rob Bridgett, Joshua Hank, Juan Uribe, Yannick Winter, and Shirly Spikes.

It explains what makes sound for games so unique, the creative audio team roles, development workflows, implementation processes, localization, game audio tools, audio middleware solutions, sound creation, how to find sound effects and much more.

It also highlights key considerations and approaches to have in mind to make games sound their best - and if you're looking build a successful game audio career, it provides insights on how to learn game audio online, find job opportunities, how to build a stable and thriving business, and ways to prevent creative burnout.

And, unlike a regular Wikipedia post where anyone can contribute, this one is written and reviewed by some of of the sharpest minds and ears in game audio. Hope you find it useful!

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