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CMake: Disable install()

Started by October 27, 2024 06:27 PM
26 comments, last by 1vanK 4 weeks ago

This is simple example config for GitHub Actions that compiles debug and release versions of AngelScript on Linux using the clang and gcc compilers

https://github.com/1vanK/angelscript-mirror/blob/master/.github/workflows/main.yml

Do github actually provide the hardware environment to automatically deploy and run the test suite as well? I have my own Windows and Linux environments so I got those covered (though automating the test runs with every commits would be nice). But I would be very interested to have a MacOS env with Apple M1 or M2 to do the automated test runs.

AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game

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Yes, you can add the step to the config to run the compiled application. For me the easiest way to do this is to add the desired applications to CMakeLists.txt

enable_testing()
add_test(…)
add_test(…)

and run in GitHub Actions config by

ctest --verbose --test-dir build_dir --timeout 60

GitHub environments: https://github.com/actions/runner-images

It looks very promising.

I'll have to find some time to actually sit down and read through everything to see if I can figure out how to set this up.

Given that I have very little time available, don't expect anything soon though. 🙂

AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game

The community on GitHub is active, if you create a repository, people will send you pull requests with ready-made configs)

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Incorrect example in sdk\add_on\scriptstdstring\scriptstdstring_utils.cpp

// string str = "A|B||D";
// array<string>@ array = str.split("|");

Illegal variable name 'array'.

Is there a difference between

    string[]@ arr = str.split("|");

and

   string[] arr = str.split("|");

Is there some copying going on here?

1vanK said:
Incorrect example in sdk\add_on\scriptstdstring\scriptstdstring_utils.cpp

Thanks. I'll have it fixed.

1vanK said:
Is there a difference between

Yes. In the first case the variable will be a handle. The handle can be changed to a different object, or even set to null.

In the second case the variable is guaranteed to be a valid object (a null pointer exception would be raised if the function returns null). The variable will be initialized with a copy constructor taking the returned array as input.

AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game

So that's it

array<array<int>> arr;
for (int i; …)
  for (int j; …)
    int a = arr[i][j]; // Copy arr[i] array on every step

and better to store

array<array<int>@> arr;

?

Or is there a reference here?

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