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[Rev share] Lead designer wanted for futuristic FPS

Started by October 07, 2024 07:40 AM
0 comments, last by GeneralJist 1 month, 2 weeks ago

We at Honor Games released award winning Command & Conquer 3: Tiberium Wars modification Tiberium Secrets. We are now pursuing our first commercial titles.

We consist of passionate individuals striving to get into the games and entertainment industries, which has resulted in us networking with many developers and executives in the industry.

We're looking for dedicated individuals interested in continuing a new project with us.

You can learn more about us here:

https://honorgames.co/

(No one from the Charge team is on the website yet)

Project Overview

Charge! is a first-person shooter (FPS) set in the future where there is peace on earth, and this sport is how most people entertain and advance themselves. All weapons are light based. and players will be able to choose different color classes, each with their own unique set of features.

The game is effectively laser tag with mirrors, prisms, and lenses. It can also be thought of as Portal with light-based puzzles.

Mission:

To advance the first-person shooter (FPS) genre, by adding novel mechanics and unconventional weapons. Returning to the halcyon days of FPS, focusing on deathmatch and the multiplayer experience.

Open position: Lead Designer

As the Charge Design Lead, you will be intimately familiar with FPS design and games, focused on the multiplayer experience. You will not just play a lot of FPS games, of all types. But have experience in unreal engine, and be able to implement the designs you draft, within the framework of the charge project.
You should be interested in taking FPS design to the next level, and pushing the boundary of FPS as a genre.

As the gameplay designer for this project, you will bridge the art department and programming department, contributing to help prototype and refine the core FPS game loop. You will be in the trenches, implementing the designs the team agrees on, as well as pitching designs that fit within the scope of the project.

We need an individual that is able to seamlessly facilitate communications between programming and art departments coordinating as needed.

Requirements:

  • Excellent English communication skills (spoken and written).
  • Experience with Unreal engine
  • Critical thinker
  • Contract Signature
  • Team Player
  • Passionate and respectful
  • Grit
  • Initiative
  • Keen attention to detail
  • Experience with Perforce(Bonus)
  • Experience with competitive FPS multiplayer map design (Bonus)

Benefits:

This position gives the great chance to not only gain experience in your fields, but to also work together with highly motivated individuals in a team. It is required to give and take constructive criticism and simply push the designs to the limits to give the player the best gaming experience possible. In addition, we are focusing on creating high quality across the board, which means that you'll get great video material to publish on your blogs/websites to showcase your work. You can expect a solid foundation and work done in every area of development, since this is not our first project. The team leader may be a reference for future work relationships.

Professional networking and development opportunities are also critical to our success and if you invest in us, we will invest in you, both on a personal and professional level. As long as your committed to our core values and share knowledge and resources.

Required Time:

This position will require 10-15 hours per week. It is very important that you can react to emails and inquiries via smartphone or any other devices. We also have regular team meetings, which are required. Many of us have day jobs in addition to this commitment. You will be responsible for logging and reporting your hours, which will be regularly audited, for the purpose of determining fair Revenue share when the game ships.

(meetings are currently Monday 3pm PST (GMT-8) during the week)

We use Google Drive, Jira, Slack, Zoom and Email for the exchange of data and information. Further information can be given upon request.

Interested in working with us?

please Email me:

eric.chou@honorgames.co

not .com

your time zone?

education/ experience? resume/ portfolio

what is your Favorite FPS? and why?

introduction

Our company homepage:

https://honorgames.co/

My New Book!:

https://booklocker.com/books/13011.html

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