Hi Everyone,
I'm creating this post as part of a class assignment I'm currently working on. The objective of our assignment is to gain constructive feedback from our peers and the gaming community on any question/topic we choose to explore.
Regarding the proposed topic, I've found that level flow, consistency, and diversity are significant factors in building an engaging game environment. Ensuring a seamless transition between levels guarantees logical progression, which keeps players engaged. Consistency in design establishes a cohesive theme, contributing to player immersion and aiding their understanding of how the world operates. Lastly, incorporating diversity in game mechanics and challenges keeps player interest by offering a balance of exploration, combat, and other gameplay elements, which helps prevent monotony.
Feel free to share what you find most important when designing your levels or any additional resources you may find beneficial for level design beginners.
** Kindly note, if you encounter similar posts from others, please understand that we are STUDENTS aiming to learn and acquire valuable insights on various game development topics to broaden our knowledge and perspectives. Constructive feedback is greatly appreciated, as it supports our learning journey. Negative commentary not only detracts from our experience but also undermines the spirit of an inclusive gaming community. Let's try to foster an environment of growth and positivity for beginners entering our field.**