Trying to quit GM. Had enough of the oppressive self-righteous moderatorship of the GMC that makes up rules as they go along. Had enough of the overly-timid and bootlicking atmosphere where you are viewed as "weird' or get ghosted for complaining about anything in GM. IRL I don't attend worship congregation services, so why would I waste my time with that online?
As an engine, GM has several serious flaws. It would take me days to list them all, but one big example is Box2D has a “ghosting” issue where you cannot have smooth movement if you have stacked walls. Might not sound like much but its a big problem, but its not the point of the thread. Other big problems include a bad and glitchy UI and other issues. Might not sound like much, and its not the point of the thread to discuss this in detail, but I can assure you these are big problems.
I mainly stuck with GM because I had fond experiences with it in my younger years, this was decades ago though and times have changed. The new era of GM feels more machine now than man. As we are expected to use the new GMS 2, with an interface that hurts my eyes and doesn't feel anything like Overmars original vision of GM. GMS 2023 doesn't even compile for me anyway so I can't use it, I still use 1.4.
Anyway, tried my hand at Godot, it seems even worse than GM. On reddit everyone talks about Unreal, Unity or Godot mostly. Godot just seems bizarre, every thing is a node and called a scene, I can't even with it. And all the devs are protesting unity so I don't want to be a Unity bootlicker and go to there. That leaves me with Unreal, they say the most difficult of the bunch, and also is too big to fit on my SSD.
There is a GM fork, Enigma I think its called, but their community is even worse.. At least the technology itself seems superior to the standard GM. I am looking for something like this… something that is almost exactly the same as GM in everyway, but is superior to GM. I am not looking for experimental prototype game engines that are super buggy and have only github communities. I am looking for a proper, robust game development engine that is the same as GM in everyway.