Depends on what you want the AI to do - for a game you''ll want to use the same language that the game is made with (generally). In general, I prefer C/C++ or Java for programming.
"I thought what I'd do was, I'd pretend I was one of those deaf-mutes." - the Laughing Man
okej, thanks...
i was thinking about robots and soe.
what language do they useually program robots and bots in?
i understand its diffrent in case to case but I dont know mutch...
Zols
i was thinking about robots and soe.
what language do they useually program robots and bots in?
i understand its diffrent in case to case but I dont know mutch...
Zols
Zols
If you''re talking about bots for games, they can be written in any language that will interface with the game engine.
As for real world bots, they usually have a minimal onboard operating system and their control software is generally low level. As an example, the Aerosonde - for which I am developing AI code - has its control software written in C.
Cheers,
Timkin
As for real world bots, they usually have a minimal onboard operating system and their control software is generally low level. As an example, the Aerosonde - for which I am developing AI code - has its control software written in C.
Cheers,
Timkin
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