I've been programming for a while now, however most of my experience has been on the side of Python and generally for building scientific models related to my profession…Over the past year or so I've started to get the bug to explore game development again, I've dabbled with it in the past and always found it fun. But it was never something that I could afford to focus on at the time. After a recent job change a couple years ago, I've had significantly more time on my hands and have started exploring different hobbies. Now after a while of watching all sorts of different videos on game development, and messing around with different tutorials, I think I want to give a semi-serious try.
These two games are 2-D long duration RTS games, a game can last 30-60 days normally, and you just check in a few times a day to do standard RTS things. Can play it either on your browser or as an app.
I've played Conflict of Nations and Call of War since their release, and they are both games I've always found incredibly fun and enjoyable. So as I'm venturing into this more, I want to go in a direction that would ultimately allow me to make something like that. I'm not crazy though, and I fully understand that's a massive commitment and no small task, I don't ever see myself making something to that scale nor that refined…But maybe something more stripped down that I can host on my website or even publish as an app some day, and convince those in my community to play.
Where would I begin to do something like this? I've got a lot of very small projects in mind that would allow me to continually build up to this, but I just don't want to waste time building this using say react native (one of the options I'm looking at), only to learn that there's an engine or framework that would make this significantly easier. From what I can tell, there's a lot of different options I could go with. Thanks for any help!