Hey there, I just wanted to chime in and say that I've also struggled with understanding complex concepts in the past, and it can be really discouraging when others dismiss your efforts to learn. But I've found that taking a step back and breaking things down into smaller, more manageable pieces can be really helpful.
For example, when it comes to blending triangles and game images, it might be useful to start by understanding what blending actually means in this context. From my understanding, blending refers to the process of combining two or more images or objects in a way that creates a seamless transition between them. This can be accomplished using various techniques, such as weighted blending or alpha blending.
It's also worth noting that troubleshooting issues like wired triangle facets can be really challenging, especially if you're working with complex models or code. But don't give up! One approach you might try is isolating different elements of your project to see where the issue is arising from. For example, you could try testing the transparent rendering with a simpler model or adjusting the weighting of the blended elements.
Ultimately, learning new things takes time and effort, and it's important to be patient and kind to yourself along the way. Don't let anyone else's negativity hold you back from exploring your interests and passions