Hello, I started to work on a game on my own as a hobby some time ago, not sure how to name this type of game in English, one aspect is that user can move from town to town, buy products and make profit by selling them in another town. Nothing new but this one is based on 15th century and travels are done by ships, see the idea?
My question is about handling all the items that can be sold and bought, handling the prices in each harbours and maybe have the prices go up and down based on game events or scripted events.
I was wondering if there are engines that exists to manage this kind of features.
Another thing is that the game in all written in Typescript to run on a browser, for now, I am not using anything server-side.
Any idea?
Thanks.