Is there a standard for the ordering of triangle vertices?
We have two possible orderings (clockwise, counter-clockwise), but switching between them, potentially on a per-model basis, seems like a really bad choice.
I remember asking a 3d artist about this, and she didn't really know, leading me to the conclusion that this is something that only the graphics programmers need to know/care about.
I'm using glTF2 for model import, but will I need to create my own offline tool to process models to the correct format, or can I make some general assumptions?
Thanks! ?