Hi all,
I had someone approach me recently about creating an interactive “target gallery wall” here is the gist of the project:
- Have a projector display digital, possibly moving targets on a wall.
- Track objects with a camera, infrared camera, or other means in real time to get an x and y coordinate on the wall of where the thrown object impacted.
- Have the digital targets shatter when the thrown object collides with where they are shown on the wall.
The newest part of this puzzle for me is the projector / real time object tracking. I am familiar with a couple of game engines (godot, unity, some unreal)
Does anybody have any ideas on how this might be accomplished?