Hello! Joining game jams is a great way to practice gamedev, but I realized most jams are very short which can be very inconvenient: They encourage crunch, which is counterproductive. They make it hard to fit a game that you actually would like to make within the timeframe. And they aren't meant to be done successively, unless you want to burn out.
I think that one month is a great timeframe to make a small game comfortably and on your own terms, and still get feedback for it. This is where the challenge comes in: make one game every month, no matter how small, and publish it on itch.io for others to play and provide feedback.
Also, it doesn't matter how long you keep up with the challenge, there are no prizes and it's not supposed to be competitive. So don't feel pressured in that way. The point is to build a community where we encourage each other to keep making games and improving on a regular basis.
Here is the discord server: https://discord.gg/5CHZ5GVMgY
And here is the jam's page:https://itch.io/jam/one-game-a-month
P.S. Board games count too!