Any clues? I'm having trouble getting this SDL game skeleton to work.
I made some quick changes to the make file to link the libraries. Not entirely sure what I'm doing here. The flags may be wrong now.
errors: Find Parameter format not correct. Followed by: undefined reference to 'SDL main'
Console:
FIND: Parameter format not correct
FIND: Parameter format not correct
gcc -o CitiesAndRockets -lmingw32 -lSDL2main -lSDL2 -lSDL2_image -IC:\mingw_dev_lib\include\SDL2 -LC:\mingw_dev_lib\lib -w -Wl,-subsystem,windows
C:/TDM-GCC-64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/bin/ld.exe: C:\mingw_dev_lib\lib/libSDL2main.a(SDL_windows_main.o): in function `main_getcmdline':
/Users/valve/release/SDL/SDL2-2.0.12-source/foo-x64/../src/main/windows/SDL_windows_main.c:71: undefined reference to `SDL_main'
collect2.exe: error: ld returned 1 exit status
make: *** [makefile:8: all] Error 1
Original Makefile :
CC=g++
CFLAGS=-I.
LDFLAGS = -lSDL2 -lSDL2_image
SRC = $(shell find . -name "*cpp")
DEPS = $(patsubst %.cpp, %.o, $(SRC))
all: $(DEPS)
$(CC) -o CitiesAndRockets $(DEPS) $(LDFLAGS) $(CFLAGS)
clean:
rm *.o
New Makefile:
CC=gcc
CFLAGS=-IC:\mingw_dev_lib\include\SDL2 -LC:\mingw_dev_lib\lib -w -Wl,-subsystem,windows
LDFLAGS = -lmingw32 -lSDL2main -lSDL2 -lSDL2_image
SRC = $(shell find . -name "*.cpp")
DEPS = $(patsubst %.cpp, %.o, $(SRC))
all: $(DEPS)
$(CC) -o CitiesAndRockets $(DEPS) $(CFLAGS) $(LDFLAGS)
clean:
rm *.o
Main.cpp:
#include <SDL.h>
#include <SDL_image.h>
#include <stdexcept>
#include "Game.h"
#include "State_Gameplay.h"
int main(int argv, char** args[])
{
Game g;
while (g.Init(new State_Gameplay()))
{
g.Thread();
}
return 0;
}
Repo:
https://github.com/kchrome01/Cities-And-Rockets