Hey guys!
What are the requirements for offset alignment of vertex, index and indirect buffers when you suballocate them from a big buffer? They do not seem to be explicitly specified in VkPhysicalDeviceLimits.
Edit: I guess, you can always create VkBuffer of the above type and then use VkGetBufferMemoryRequirments and alignment field in VkMemoryRequirements to fetch this info. Is there a simpler way?
Thanks!