I am returning to This project that is a sphere that can roll straight and will stay on the terrain. This time I am using Java instead of C++. The sphere right now is a cube. I am using LWJGL which is a light version of OpenGL. I have included two videos.
What I am wondering is what can I expect if I ran this program with a graphics card. I think it would be faster, right? Is LWJGL good enough so that the the terrain would look better, or is it not so great? If the graphics do improve, what could I expect to see? Also, I am assuming more ram wouldn't effect the quality, is this right?
Considering buying a graphics card,
Josheir
I'm not sure if these videos will have the right quality, if not here are the links:
https://www.youtube.com/watch?v=z6nFw3xKlfg
https://www.youtube.com/watch?v=kmQ2RKkwPrA