Hello I've been meaning too actually start on a project of mine based on an idea I've been working on for the past ten years or so. I believe its my best bet too use start off with assets from the Unity store, mind you I've always been good at coming up with ideas but i don't know how to code that well, and don't know graphic design or anything else and i understand that game development takes time like anything else worth doing. My question is if I were too start with a small map of various towns and buildings I purchased on the asset store would that cut down production time significantly or just a little bit?
Like i want too hire a graphic designer too render it and go over it, make it look nice. Then get a coder, animator, and sound person. I will have most character models already to go, will just need them too do the job I've instructed them too do.
I'm not asking for an over night fully functional game that's garunteed success( at least not out loud). I just want too know if the assets will be a significant factor in cutting down dev time, not effort but time.
Thank you