I notice a couple of people asking for non standard engines, so i decided to make this topic.
This is not a personal thing there are several reasons for this :
One is code automation, if you using Unity3D or Uneal Engine, they don't do code automation for you because if they do, can't sell lather the engine if one person can make all the projects with just a couple of clicks.
Another thing. To do a engine in C is because, all languages can communicate with it and is very high performance, much more then C++ because of large objects waste a bit of data.
The main thing is to automate code, click and the engine do all the work for you.
It uses file objects instead of memory objects this way it can have high performance, with out using to much memory. Still can become maintainable.
C will become to large? Due to file object not that much, it have zero repetition or close to it. Still the project is large, but it can be develop by the community i just setting the structures. Maybe lather ask for help in schools, in company's open source, etc... .
Another thing if is not open source people can't help.
Is not an engine, but a development software.
I plan to release version 0.0.2 with much more info. First version was only the structure. for 2º planning to have a couple of tools working. You can follow the page on Facebook. Is posted more detail on the objects on "free game dev", but is down at the moment.
https://wwwtodo?modal=admin_todo_tour