I just want to ask a few questions about getting a 3D Artist Job for Video Games.
1. Do companies consider a degree relating to 3D Art very important or will a portfolio just do fine?
2. What style of 3D art is the most in demand in the industry? Should I focus on learning how to make realistic 3D models, low poly art, etc?
3. Is it beneficial for someone to learn different art styles or should one just focus on mastering one style?
4. Are 3D Artists still in demand or is it hard to find a job opening?