Good afternoon everyone!
I am rather new to this forum, so please do not punish me too harshly for posting this in the wrong forum section
Once upon a time (in 2015) I've got an idea to create a management game for PC. Back then I defined it as a strategy game and the idea was that
most of strategies out there are based on 2 things: politics and war.
"Ok", I thought, "why not create a game based on something entirely different? Like, let's make a game about Gandhi and non-violence!". And I started creating it.
Unfortunately, I couldn't make out the best mechanics for such a game, so I just started experimenting. I've tried A LOT OF different versions and now I have almost no ideas.
In the beginning I felt like it should be like the player can spread ideas of non-violence in order to achieve independance of India (in 100 turns). So, there are "inspiration" points
that players can spend on either unlocking some non-violent political methods or spreading their ideas among Indian population. But... I can't understand how to make it interesting.
So, I deleted everything exept the map and some basic game code in order to start again.
So, the question is: is it possible to make such a game exciting and interesting enough?
I thought I could collect some feedback and on my idea here, so that I could finish that game...
Thanks in advance!