Project Name: Condors Vs. Ocelots
Team Size: 15ish
Genre: Strategy RPG
Engine: Unity
Roles Available:
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3D Artists - generalist or hardsurface w/textures
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2D Artists - Characters, World, and UI
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C# developer/engineer(s)
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Social Media/Marketing/Community Manager
If you feel as if you can offer the team something more that isn’t listed, we are always open to making an exception, just send your resume/portfolio to us!
Project Length: Currently planning on release Q1 2020.
Compensation: Rev-share
Project Status: Vertical slice is done and iteration development has begun.
Send emails to careers@titanomachystudios.com
Must speak English and have access to a Mic.
Our store page can be found here, https://play.google.com/store/apps/developer?id=Titanomachy+Studios
Our website here,
http://titanomachystudios.com/#/
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Project Story: Condors and Ocelots have been at war for generations. Battles have left some settlements in ruins. Others teem with refugees. Even away from the fighting, towns and villages suffer from having their fighting-age citizens lured away or conscripted by one faction or the other. Players control their armies and try to wipe out their opponents! Use terrain, abilities and pure cowardice if need be to achieve victory for your faction!