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sharing your prototype

Started by June 24, 2019 09:33 PM
0 comments, last by CompuServe 5 years, 5 months ago

Yo...

So...I am developing a prototype for a RTS-kinda game...It's still in the embryo-stage...(imagine that huh? an embryo of a prototype) so it's basically not much. I will probably be working on it for years still. And...I was thinking it's such a great concept that I'm working on...It has ALOT of potential.

And so...yea...it's alot of work right? I'm sitting here punching the keys like 5 hours a day, sometimes longer...I try to keep fit, eat healthy and also do meditation every day as a routine.
If you add it up in the future that's alot of investment from my side. Returning to the subject...
It's supposed to be a big game. I'm just doing the sketches, right? So, what if it actually is received with interest and they say: "Oh yeah...this looks worth developing, let's get the team on it rightaway!"
And then comes the big question mark. I had a little discussion with fellow developers and they said like this: "DUUUDE they will rip you off! They will steal the whole shit and never leave a "get well"-note. They are merciless at those levels!!!"
Hmm...I started thinking.
HAHAHA I mean...what if they release the game in the future...And...well...and I have all the code/design/3d-models on my computer. Can I go to court?
Okay so that was basically my dilemma! It's a very simple question and probably I'm just being paranoid.
Also I would like to add one more thing...is there a thing like gamedevelopment patenting? When's the right time to get the patent? If there is such a possibility...
Thanks in advance! Seeya...

/Compu
 

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