Coming in just under the time wire and meeting the bare minimum of requirements, I have technically met the challenge.
My project: https://www.gamedev.net/projects/1562-ecks-type/
Blog Entry:
My blog entry isn't quite a post mortem so I'll be adding that this weekend. Here's the quick and dirty what went right/what went wrong. Right: Using Unity, Using 3rd Party Assets - Wrong: Using Scriptable Objects the way I did, Time Management